Campaign instrument 04

Relic Calculator / Temporal Forge

Plan all four LORDNINE relics, compare farming and dismantling, then route your remaining need through stock-aware chest combinations.

Upgrade matrix

Set your relic path

All to

Origin of Destruction

Class relic · Level 1

0 TP

0.0% of plan

No upgrade selected

Barrier Protection

Class relic · Level 1

0 TP

0.0% of plan

No upgrade selected

Crystal of Life

Class relic · Level 1

0 TP

0.0% of plan

No upgrade selected

Magic Storm

Class relic · Level 1

0 TP

0.0% of plan

No upgrade selected

Decision forge

Choose the easiest path to finish

Tune your inventory and farming pace once. The calculator turns it into a simple farm, dismantle, and buy plan.

0 TP to goWithin budget

Recommended mix

50% farm / 50% buy

Your owned Temporal Pieces already cover this upgrade path.

Dismantle

0 TP

Farm

0 TP

Buy

—

Set your mix

How much of the remaining need should farming cover?

50%
Your resources
Advanced assumptions Budget, exchange rate, and time window

Buy everything

Prices neededAdd a market snapshot

Farm everything

0 days0 TP from farming

Dismantle first

0 TP0 rare · 0 epic

Farm + buy

0 TP to buy0 TP farmed over 0 days

Marketplace depth

Unavailable

Live Market Prices

Source: NEXT Market via ForgeKeep server - automatic feed unavailable

Automatic market synchronization

Prices are requested server-side, schema-validated, cached, and aggregated by chest tier.

Verify on NEXT Market ↗

A practical reference

How to use the LORDNINE Relic Calculator

This calculator turns a target relic path into a transparent resource plan. Enter the current and target level for each of the four relics, then add the Temporal Pieces and materials already in your inventory. The result separates what you still need from what you can farm, dismantle, or purchase.

01

Set the upgrade path

Use the level controls for Origin of Destruction, Barrier Protection, Crystal of Life, and Magic Storm. Milestone buttons are a shortcut; you can still edit each target independently when your build has a different priority.

02

Account for what you own

Owned Temporal Pieces are subtracted from the total requirement. Add rare and epic items only when you intend to dismantle them, and enter your realistic daily farming rate and available farming days instead of an aspirational number.

03

Compare the routes

The strategy panel shows the effect of farming and dismantling before purchase routes are considered. If market listings are available for the selected realm, the optimizer compares their supply, price, and transaction premium.

What the calculation means

Each level-up cost is summed from the selected current level up to, but not including, the target level. Remaining need is the target requirement minus owned Temporal Pieces, never below zero. Farming time is rounded up to a whole day from the remaining need and the daily rate you provide.

The purchase optimizer is a planning aid, not a checkout. It uses the listings returned for the selected realm and shows when supply is unavailable, cached, stale, or unusually expensive. Confirm the seller, final price, availability, and game rules before spending money.

Worked example

A 1,200-piece target with 260 pieces owned displays 940 remaining in the summary. At 80 pieces per day, its no-dismantle farming baseline is 11.75, rounded up to 12 days. Marking one rare item in the strategy panel applies its current fixed 84-piece return and leaves an 856-piece strategy gap.

With at least seven farming days available and the mix set to 65% farm, the panel assigns 557 pieces to farming and 299 to buying. Farming 557 at 80 per day takes 6.96, rounded up to 7 whole days. Keep the 12-day summary route as the fallback: the mixed result spends an item and depends on observed listing quantity, price, realm, and transaction premium.

Reusable worksheet

Relic calculation review sheet

Copy this snapshot beside a saved plan so the assumptions remain understandable when prices or play time change.

  1. 01Target and reason: [relic levels] / [milestone or event]
  2. 02Owned Temporal Pieces: [confirmed count]
  3. 03Dismantling returns: [items checked in the current client]
  4. 04Farming rate and available days: [rate] / [days]
  5. 05Market realm and observation time: [realm] / [timestamp]
  6. 06Price ceiling, transaction premium, and reserve: [values]
  7. 07Fallback if listings are stale, unavailable, or above the ceiling: [route]

Methodology and review record

Formula and interface review: October 19, 2026. Level-cost reference review: August 1, 2026. The calculator sums each selected level transition; the summary subtracts owned pieces, while the strategy panel separately applies fixed dismantle returns, farming capacity, and the selected mix. Farming days round upward, and purchase optimization uses only listings returned for the selected realm.

Read the full planning method and its reproducible example. The guide also explains price ceilings, alternate uses for dismantled items, and the weekly assumption review.

Before you commit

Common questions

Does this tool change my game account?

No. It performs calculations in your browser and stores saved plans locally on your device. It does not upgrade relics or submit a transaction.

Why can the market section be empty?

The selected realm may have no available listings, or the automatic feed may be unavailable or rate-limited. The calculator and farming comparison continue to work without market data.

Can I share a plan with another player?

Use Share to copy a URL containing the calculator inputs. Review the values before sending it, especially if the plan includes your intended budget or inventory assumptions.

Remaining0 TP
Farm time0d