What changed.
A clean record of every feature, fix, and systems pass shipped to keep guild operations moving.
Latest
v1.121
Entries
120
Last shipped
Sep 18, 2026
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Faction Stock Visibility & Fast Readiness
The changes that shaped this release, grouped by their impact on your guild workflow.
- 01Fixed
Faction Inventory now hides items with no remaining allocatable stock after a transfer, distribution, or auction reservation while retaining their custody history.
- 02Fixed
Faction Auction Hall no longer offers fully reserved or depleted inventory items for another auction.
- 03Changed
Removed duplicate faction entitlement resolution from Auction Hall requests without changing the Faction Upgrade feature gate.
- 04Fixed
Faction Auction Hall authorization now follows the canonical faction lifecycle status, preventing valid Faction Leaders from being rejected by a stale compatibility flag.
- 05Fixed
Added the missing idempotent Supabase migration for faction auctions, including auction tables, enums, indexes, foreign keys, and legacy faction-status repair.
- 06Performance
Batched Faction Auction point and hold aggregates across guilds, removing the per-guild query pattern from Auction Hall reads.
- 07Performance
Deferred Faction Auction bids and settlement requests until the main board authorizes successfully, reducing duplicate API calls on tab load.
- 08Performance
Added bounded request correlation IDs to API responses, standard errors, and slow-request logs for production diagnosis.
- 09Performance
Added a dependency-free liveness endpoint and moved the web container healthcheck off the slower readiness probe.
- 10Fixed
Readiness checks now return within a short response budget while slow remote database probes finish in the background and refresh the cached status.
- 11Added
Added regression coverage for hiding fully reserved faction inventory items.
- 12Added
Expanded the Playwright feature-tab sweep to cover every Faction Operations tab and onboarding route.